Drillings for the Centaur-AMB Core

Bronze Pearl, Blue Particle, Hot Pink/Blue Solid

Find the "Virtual Mass Bias"

To Layout the AMB properly, you must first mark the "Virtual Mass Bias" by drawing a line from the 1/4" locator pin on the backside around the ball, through the 1/2" Flip Pin (black pin on the Bronze Pearl AMB, white pin on the Particle AMB). Mark an "x"180 degrees from the AMB pin (exact opposite side of the ball) 13 1/2" from the AMB pin which puts the "x" 6 3/4" from the flip pin. This Virtual Mass Bias point can then be treated using the same general rules that apply to other typical mass bias spots.


Flip Pin Location

 

 "Virtual" Mass Bias Location

VARIOUS LAYOUTS
 
Pin A - Most Length, with little or no flare - (Pin located 5.5" plus from PAP)

MB 1 - long and then arc
MB 2 - little quicker recovery than #1
MB 3 - long, strong - quick rev at breakpoint
MB 4 - good length, earlier break than 1-3
MB 5 - earliest breakpoint possible with Pin A (possible hook/set)

 
Pin B - Above Average Length, 2-3" flare - (Pin located 4-5" from PAP)

MB 1 - long and then arc
MB 2 - little quicker recovery than #1
MB 3 - strong - quick rev at breakpoint
MB 4 - earliest possible with Pin B (fast recovery from oil to dry)

 
Pin C - Medium Length (less than B), 5-7" flare - (Pin located 3 3/8" from PAP)

MB 1 - good length, smooth continuous arc
MB 2 - good length, stronger break than #1
MB 3 - max break (may exaggerate over/under reactions)
MB 4 - rev leverage - length, quick recovery
.............(pin below fingers for max hook in oil)

 
Pin D - Less Length (less than C), 2-3" flare - (Pin located 1.5-2.5" from PAP)

MB 1 & MB 2 - early roll in midlane, arc reaction
MB 3 - midlane grab, with stronger break than 1 & 2

 
Pin E - Earliest Roll, with little or no flare - (Pin located on the PAP)

MB 1 - early, heavy roll - with tame backend

All layout information above is relative only to the same individual ball.

(Example: Pin B on a Particle AMB will go longer than Pin C on the same ball - BUT, won't go longer than a Pin C on a Bronze Centaur AMB Pearl because the Particle is designed to hook a lot sooner than the Pearl.)

Layouts are general rules and will appear different with the varying PAP locations of each bowler. If necessary, place weight holes where needed to achieve the desired static weights- on the axis for a smooth break, 1.5-2.5" off axis for stronger break. Warning: do NOT put holes beyond the Vertical Axis Line - the high flare produced by the Centaur-AMB core may cause the track to hit the weight holes.

Remember - the AMB Particle generates an extreme amount of traction on the lanes. Pin positions D & E are NOT suggested unless the bowler is a very low rev, and high velocity player.


Surface Finish

The final step is to throw the ball and adjust the coverstock accordingly. The finish on the balls plays a major part in the reaction of the ball. The Bronze Centaur-AMB Pearl is factory polished to around 1500. The Blue AMB particle is wet sanded 320 grit. The Hot Pink/Blue Solid is matte finished to around 1000 grit. If the balls are not reacting the way you want it to try the following:
  • Skidding too long & not finishing enough - dull the surface with sandpaper or scotchbrite to the desired grit. Try it in small steps because it may not take much change to see a big difference - results in earlier grab and more overall hook (too dull may cause the ball to roll too soon and lose some of the back end reaction)
  • Hooking early & not enough snap - polish the ball to the desired finish using a polishing machine or polishing compound. Again, do it in moderate steps because it doesn't take much to see the difference. - results in more length and more snap (too high of gloss may cause the ball to go too long and not get into a roll soon enough)
  • We don't recommend polishing the AMB particle because it defeats the main plan for that ball - heavy oil and other Visionary balls would perform better on conditions without a flood of oil. However, if it hooks too much or burns up too early and you insist on trying to use it, it will polish for more length and pop on the back by retaining some of it's energy. This won't ruin the ball and can be resurfaced with 240 grit to break through new surface and particles, then finish with wet sanding 320 to return to box condition.
  • The AMB Particle generates an extreme amount of traction on the lanes. In the OIL - it will outhook any other ball Visionary produces. If the ball isn't hooking as much as you'd like, we'd almost guaranteed it's not because of too much oil - infact it probably isn't enough oil and the ball is burning up too soon. If this is the case, we recommend you save it for when you do actually hit heavier oil.
  • The AMB Solid is extremely versatile and can cover the largest variety of lane conditions with simple adjustments to the cover. The AMB line allows a player to cover all conditions. The AMB particle for floods, the AMB Pearl for lighter condidions, and the AMB solid covers everything in between.